waituntil {!alive player ; !isnull (finddisplay 46)}; 

// Add All Mods, Admins, and Owners here.
// Control Admin levels in AdminToolsMain.sqf
//---------------------------------------------------------------------------
// ModArray Level 1 grants: Fix Buildings, Remove nearby Cars, Spectate Players
// ModArray Level 2 grants: Fix Buildings, Remove nearby Cars, Spectate Players, Look-n-Repair, Heal Players, Teleport to Me
// AdminArray Level 1 grants: All Tools + Veh Spawn
// OwnerArray Level 1 grants: All Tools + Veh/Weapon Spawn
//
// Add Mods or Admins below to correct array for rights desired.
// You do NOT need to add them to all arrays for more rights, just the highest rights desired.
//---------------------------------------------------------------------------

ModArrayL1 = ["129981574","8468934","65021510","36695238","17384262"];
ModArrayL2 = ["69436870","101359046","127071430","21827270"];
AdminArrayL1 = ["3343430","107232070","110079622"];
OwnerArrayL1 = ["99907590","107982278","47693382","107232070","75218374","92966982"];

if (alive player) then {
	if ((getPlayerUID player) in ModArrayL1) then {
	sleep 10;
	player addaction [("<t color=""#0074E8"">" + ("ArcLight Administration Menu") +"</t>"),"admintools\AdminToolsMain.sqf","",5,false,true,"",""];
	};
	if ((getPlayerUID player) in ModArrayL2) then {
	sleep 10;
	player addaction [("<t color=""#0074E8"">" + ("ArcLight Administration Menu") +"</t>"),"admintools\AdminToolsMain.sqf","",5,false,true,"",""];
	};
	if ((getPlayerUID player) in AdminArrayL1) then {
	sleep 10;
	player addaction [("<t color=""#0074E8"">" + ("ArcLight Administration Menu") +"</t>"),"admintools\AdminToolsMain.sqf","",5,false,true,"",""];
	};
	if ((getPlayerUID player) in OwnerArrayL1) then {
	sleep 10;
	player addaction [("<t color=""#0074E8"">" + ("ArcLight Administration Menu") +"</t>"),"admintools\AdminToolsMain.sqf","",5,false,true,"",""];
	};
}